Skip to content

    An independent racing studio.

    SkyMirage was founded in 2025 in Lod, Israel. We're a small team, and we're building our first game, a racing game for PS5, Xbox Series X|S and PC.

    SkyMirage Studio team at work

    How we work

    • Feel comes first.

      Steering, timing, feedback and readability are core design work from day one, not polish we add at the end.

    • Everything earns its place.

      A feature stays only if it serves the world, the tone or the driving. Everything else gets cut.

    • Details people notice.

      Stable systems and clean presentation, down to the small things players feel even when they can't name them.

    • A small team on purpose.

      Decisions stay close to the work, so ideas move quickly from concept to build.

    SkyMirage Studio concept artwork: a race car in a neon city at night

    The first game

    A racing game through cities, forests and open desert, from the heat of midday to a full moon. In development for PS5, Xbox Series X|S and PC.