An independent racing studio.
SkyMirage was founded in 2025 in Lod, Israel. We're a small team, and we're building our first game, a racing game for PS5, Xbox Series X|S and PC.

How we work
Feel comes first.
Steering, timing, feedback and readability are core design work from day one, not polish we add at the end.
Everything earns its place.
A feature stays only if it serves the world, the tone or the driving. Everything else gets cut.
Details people notice.
Stable systems and clean presentation, down to the small things players feel even when they can't name them.
A small team on purpose.
Decisions stay close to the work, so ideas move quickly from concept to build.

The first game
A racing game through cities, forests and open desert, from the heat of midday to a full moon. In development for PS5, Xbox Series X|S and PC.